<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE article  PUBLIC "-//NLM//DTD Journal Publishing DTD v3.0 20080202//EN" "http://dtd.nlm.nih.gov/publishing/3.0/journalpublishing3.dtd"><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" dtd-version="3.0" xml:lang="en" article-type="research article"><front><journal-meta><journal-id journal-id-type="publisher-id">JAMP</journal-id><journal-title-group><journal-title>Journal of Applied Mathematics and Physics</journal-title></journal-title-group><issn pub-type="epub">2327-4352</issn><publisher><publisher-name>Scientific Research Publishing</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="doi">10.4236/jamp.2023.118141</article-id><article-id pub-id-type="publisher-id">JAMP-126944</article-id><article-categories><subj-group subj-group-type="heading"><subject>Articles</subject></subj-group><subj-group subj-group-type="Discipline-v2"><subject>Physics&amp;Mathematics</subject></subj-group></article-categories><title-group><article-title>
 
 
  Quantum Computer on Nvidia GPU
 
</article-title></title-group><contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Alexander</surname><given-names>Soiguine</given-names></name><xref ref-type="aff" rid="aff1"><sub>1</sub></xref><xref ref-type="corresp" rid="cor1"><sup>*</sup></xref></contrib></contrib-group><aff id="aff1"><label>1</label><addr-line>SOiGUINE Quantum Computing, Aliso Viejo, USA</addr-line></aff><pub-date pub-type="epub"><day>07</day><month>08</month><year>2023</year></pub-date><volume>11</volume><issue>08</issue><fpage>2195</fpage><lpage>2204</lpage><history><date date-type="received"><day>13,</day>	<month>July</month>	<year>2023</year></date><date date-type="rev-recd"><day>11,</day>	<month>August</month>	<year>2023</year>	</date><date date-type="accepted"><day>14,</day>	<month>August</month>	<year>2023</year></date></history><permissions><copyright-statement>&#169; Copyright  2014 by authors and Scientific Research Publishing Inc. </copyright-statement><copyright-year>2014</copyright-year><license><license-p>This work is licensed under the Creative Commons Attribution International License (CC BY). http://creativecommons.org/licenses/by/4.0/</license-p></license></permissions><abstract><p>
 
 
  Geometric Algebra formalism opens the door to developing a theory deeper than conventional quantum mechanics. Generalizations, stemming from implementation of complex numbers as geometrically feasible objects in three dimensions, unambiguous definition of states, observables, measurements, Maxwell equations solution in those terms, bring into reality a kind of physical fields spreading through the whole three-dimensional space and values of the time parameter. The fields can be modified instantly in all points of space and time values, thus eliminating the concept of cause and effect, and perceiving of one-directional time. In the suggested theory all measured observable values get available all together, not through looking one by one. In this way quantum computer appeared to be a kind of analog computer keeping and instantly processing information by and on sets of objects possessing an infinite number of degrees of freedom. As practical implementation, the multithread GPUs bearing the CUDA language functionality allow to simultaneously calculate observable measurement values at a number of space/time discrete points only restricted by the GPU threads capacity.
 
</p></abstract><kwd-group><kwd>Geometric Algebra</kwd><kwd> Quantum Mechanics</kwd><kwd> Wave Functions</kwd><kwd> Maxwell Equations</kwd><kwd> GPU</kwd><kwd> CUDA</kwd></kwd-group></article-meta></front><body><sec id="s1"><title>1. Introduction. What a Legacy Analog Computer Is</title><p>An analog computer is generally a type of computing device that uses the continuous variation aspect of physical phenomena to model the problem being solved [<xref ref-type="bibr" rid="scirp.126944-ref1">1</xref>] .</p><p>One of the most effective of such kind of relations is similarity between linear m echanical components and electrical components since they can be modeled using equations of the same form. Electronic analog computers were often used when a system of differential equations proved very difficult to solve by traditional means. As an example, the dynamics of a spring-mass system can</p><p>be described by the equation m y &#168; + d y ˙ + c y = m g , or y &#168; = − d m y ˙ − c m y − g with y</p><p>as the vertical position of a mass m, d the damping coefficient, c the spring constant and g the gravity of Earth. The equivalent analog circuit consists of two integrators, <xref ref-type="fig" rid="fig1">Figure 1</xref>, for the state variables − y ˙ (speed) and y (position), one inverter, <xref ref-type="fig" rid="fig2">Figure 2</xref>, and three potentiometers.</p></sec><sec id="s2"><title>2. Geometric Algebra Type of Analog Modeling Computer</title><p>Different physical phenomena to model problems is considered below.</p><p>The circular polarized electromagnetic waves are the type of waves following from the solution of Maxwell equations in free space done in geometric algebra terms [<xref ref-type="bibr" rid="scirp.126944-ref2">2</xref>] [<xref ref-type="bibr" rid="scirp.126944-ref3">3</xref>] . Let us take the electromagnetic field in the form:</p><p>F = F 0 exp [ I S ( ω t − k ⋅ r ) ] (1)</p><p>which should be solution of</p><p>( ∂ t + ∇ ) F = 0 (2)</p><p>Solution of (2) should be sum of a vector (electric field e) and bivector (magnetic field I 3 h ):</p><p>F = e + I 3 h</p><p>with some initial conditions:</p><p>e + I 3 h | t = 0 , r → = 0 = F 0 = e | t = 0 , r → = 0 + I 3 h | t = 0 , r → = 0 = e 0 + I 3 h 0</p><p>For given plane S in the (1) solution of the three-dimensions Maxwell Equation (2) has two options</p><p>• F + = ( e 0 + I 3 h 0 ) exp [ I S ( ω t − k + ⋅ r ) ] , with k ^ + = I 3 I S , e ^ h ^ k ^ + = I 3 , and the triple { e ^ , h ^ , k ^ + } is right hand screw oriented, that’s rotation of e ^ to h ^ by π⁄2 gives movement of right hand screw in the direction of k + = | k | I 3 I S .</p><p>• F − = ( e 0 + I 3 h 0 ) exp [ I S ( ω t − k − ⋅ r ) ] , with k ^ − = − I 3 I S , e ^ h ^ k ^ − = − I 3 , and the triple { e ^ , h ^ , k ^ − } is left hand screw oriented, that’s rotation of e ^ to h ^ by π⁄2 gives movement of left hand screw in the direction of k − = − | k | I 3 I S or, equivalently, movement of right hand screw in the opposite direction, − k − .</p><p>• e 0 and h 0 , initial values of e and h, are arbitrary mutually orthogonal vectors of equal length, lying on the plane S. Vectors k &#177; = &#177; | k &#177; | I 3 I S are normal to that plane. The length of the “wave vectors” | k &#177; | is equal to angular frequency ω .</p><p>Maxwell Equation (4.2) is a linear one. Then any linear combination of F + and F − saving the structure of (1) will also be a solution.</p><p>Let’s write:</p><p>{ F + = ( e 0 + I 3 h 0 ) exp [ I S ω ( t − ( I 3 I S ) ⋅ r ) ] = ( e 0 + I 3 h 0 ) exp [ I S ω t ] exp [ − I S [ ( I 3 I S ) ⋅ r ] ] F − = ( e 0 + I 3 h 0 ) exp [ I S ω ( t + ( I 3 I S ) ⋅ r ) ] = ( e 0 + I 3 h 0 ) exp [ I S ω t ] exp [ I S [ ( I 3 I S ) ⋅ r ] ] (3)</p><p>Then for arbitrary (real1) scalars λ and μ :</p><p>λ F + + μ F − = ( e 0 + I 3 h 0 ) e I S ω t ( λ e − I S [ ( I 3 I S ) ⋅ r ] + μ e I S [ ( I 3 I S ) ⋅ r ] ) (4)</p><p>is solution of (4.2). The item in the second parenthesis is weighted linear combination of two states with the same phase in the same plane but opposite sense of orientation. The states are strictly coupled, entangled if you prefer, because bivector plane should be the same for both, does not matter what happens with that plane.</p><p>Arbitrary linear combination (4.4) can be rewritten as:</p><p>λ e I P l a n e + φ + + μ e I P l a n e − φ − (5),</p><p>where</p><p>φ &#177; = cos − 1 ( 1 2 cos ω ( t ∓ [ ( I 3 I S ) ⋅ r ] ) ) ,</p><p>I P l a n e &#177; = I S sin ω ( t ∓ [ ( I 3 I S ) ⋅ r ] ) 1 + sin 2 ω ( t ∓ [ ( I 3 I S ) ⋅ r ] ) + I B 0 cos ω ( t ∓ [ ( I 3 I S ) ⋅ r ] ) 1 + sin 2 ω ( t ∓ [ ( I 3 I S ) ⋅ r ] )       + I E 0 sin ω ( t ∓ [ ( I 3 I S ) ⋅ r ] ) 1 + sin 2 ω ( t ∓ [ ( I 3 I S ) ⋅ r ] )</p><p>The triple of unit value basis orthonormal bivectors { I S , I B 0 , I E 0 } is comprised of the I S bivector, dual to the propagation direction vector; I B 0 is dual to initial vector of magnetic field; I E 0 is dual to initial vector of electric field. The expression (5) is linear combination of two geometric algebra states, g-qubits.</p><p>Linear combination of the two equally weighted basic solutions of the Maxwell equation F + and F − , <inline-formula><inline-graphic xlink:href="/html.scirp.org/file/3-1723316x48.png" xlink:type="simple"/></inline-formula> with λ = μ = 1 reads:</p><p>λ F + + μ F − | λ = μ = 1 = 2 cos ω [ ( I 3 I S ) ⋅ r ] ( 1 2 cos ω t + I S 1 2 sin ω t + I B 0 1 2 cos ω t + I E 0 1 2 sin ω t ) (6)</p><p>where cos φ = 1 2 cos ω t and sin φ = 1 2 1 + ( sin ω t ) 2 . It can be written in standard exponential form cos φ + sin φ I B = e I B φ .2</p><p>I will call such g-qubits spreons (or sprefields) because they spread over the whole three-dimensional space for all values of time and, particularly, instantly change under Clifford translations over the whole three-dimensional space for all values of time, along with the results of measurement of any observable.</p></sec><sec id="s3"><title>3. CUDA GPU Simulation of Analog Modeling Computer</title><p>Measurement is by definition the result of action of operator, namely state, wave function, in the form of g-qubit ( α + I S β ) [<xref ref-type="bibr" rid="scirp.126944-ref4">4</xref>] , on an observable C:</p><p>( α − I S β ) C ( α + I S β ) = ( α + I S β ) ˜     C ( α + I S β )</p><p>Take as first example the case of observable as a vector expanded in { I 3 I S , I 3 I B 0 , I 3 I E 0 } ≡ { e 1 , e 2 , e 3 } , basis vectors dual to bivectors { I S , I B 0 , I E 0 } :</p><p>C = c 1 e 1 + c 2 e 2 + c 3 e 3</p><p>Measure it with wave function (6):</p><disp-formula id="scirp.126944-formula2"><graphic  xlink:href="//html.scirp.org/file/3-1723316x59.png?20230811181011490"  xlink:type="simple"/></disp-formula><p>The result is:</p><p>4 cos 2 ω [ ( I 3 I S ) ⋅ r ] [ c 3 e 1 + ( c 1 sin 2 ω t + c 2 cos 2 ω t ) e 2 + ( c 2 sin 2 ω t − c 1 cos 2 ω t ) e 3 ]</p><p>Geometrically that means that the measured vector is rotated by π 2 in the</p><p>I B 0 plane, such that the c 3 e 3 component becomes orthogonal to plane I S and remains unchanged. Two other vector components became orthogonal to I B 0 and I E 0 and continue rotating in I S with angular velocity<inline-formula><inline-graphic xlink:href="/html.scirp.org/file/3-1723316x74.png" xlink:type="simple"/></inline-formula>.</p><p>One another example of measurement is that of the g-qubit type observable C 0 + C 1 B 1 + C 2 B 2 + C 3 B 3 (actually Hopf fibration) by a state α + β 1 B 1 + β 2 B 2 + β 3 B 3 [<xref ref-type="bibr" rid="scirp.126944-ref5">5</xref>] :</p><p>C 0 + C 1 B 1 + C 2 B 2 + C 3 B 3 → α + β 1 B 1 + β 2 B 2 + β 3 B 3 C 0 + ( C 1 [ ( α 2 + β 1 2 ) − ( β 2 2 + β 3 2 ) ] + 2 C 2 ( β 1 β 2 − α β 3 ) + 2 C 3 ( α β 2 + β 1 β 3 ) ) B 1 + ( 2 C 1 ( α β 3 + β 1 β 2 ) + C 2 [ ( α 2 + β 2 2 ) − ( β 1 2 + β 3 2 ) ] + 2 C 3 ( β 2 β 3 − α β 1 ) ) B 2 + ( 2 C 1 ( β 1 β 3 − α β 2 ) + 2 C 2 ( α β 1 + β 2 β 3 ) + C 3 [ ( α 2 + β 3 2 ) − ( β 1 2 + β 2 2 ) ] ) B 3</p><p>with:</p><p>B 1 = I S , B 2 = I B 0 , B 3 = I E 0 , α = 2 cos ω [ ( I 3 I S ) ⋅ r ] 1 2 1 2 cos ω t , β 1 = 2 cos ω [ ( I 3 I S ) ⋅ r ] 1 2 sin ω t , β 2 = 2 cos ω [ ( I 3 I S ) ⋅ r ] 1 2 cos ω t , β 3 = 2 cos ω [ ( I 3 I S ) ⋅ r ] 1 2 sin ω t</p><p>gives a G 3 + element spreading through the three-dimensional space for all values of time parameter t:</p><p>4 cos 2 ω [ ( I 3 I S ) ⋅ r ] [ C 0 + C 3 I S + ( C 1 sin 2 ω t + C 3 cos 2 ω t ) I B 0 + ( C 2 sin 2 ω t − C 1 cos 2 ω t ) I E 0 ]</p><p>The current approach transcends common quantum computing schemes since the latter have tough problems of creating large sets of (entangled) qubits. In the current scheme any test observable can be placed into continuum of the ( t , r ) dependent values of the spreon state. All other observables measurement results are connected to a measured observable by Clifford translations thus giving any amount of the observables values spread over three dimensions and at all instants of time not generally following cause/effect ordering.</p><p>The sprefield hardware requires special implementation as a photonic/laser device. Instead, an equivalent simulation scheme can be used where the amount of available space points there is only restricted by the overall available Nvidia GPU number of threads.</p><p>In the case of measuring a vector the three parallel calculated measured by the sprefield vector components 4 cos 2 ω [ ( I 3 I S ) ⋅ r ] c 3 , 4 cos 2 ω [ ( I 3 I S ) ⋅ r ] ( c 1 sin 2 ω t + c 2 cos 2 ω t ) and 4 cos 2 ω [ ( I 3 I S ) ⋅ r ] ( c 2 sin 2 ω t − c 1 cos 2 ω t ) are processed using the following fragmental variants of CUDA code:</p><p>uint width = 512, height = 512;//optional value</p><p>dim3 blockSize(16, 16);//optional value</p><p>__global__ void quantKernel(float3* output, int dimx, int dimy, int dimz, float t)</p><p>{</p><p>float c1 = 1.0; //components of observable vectors</p><p>float c2 = 1.0;</p><p>float c3 = 1.0;</p><p>float omega = 12560000.0;// possible angular velocity in the sprefield</p><p>float tstep = 1.0f;</p><p>float factor = 0.0;</p><p>int qidx = threadIdx.x + blockIdx.x * blockDim.x;</p><p>int qidy = threadIdx.y + blockIdx.y * blockDim.y;</p><p>int qidz = threadIdx.z + blockIdx.z * blockDim.z;</p><p>size_t oidx = qidx + qidy*dimx + qidz*dimx*dimy;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>] = oidx*tstep;</p><p>factor =4*(cosf(omega * output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>])) * (cosf(omega * output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>]));</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>] += factor * c3;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref1">1</xref>] = oidx*tstep;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref1">1</xref>] += factor * (c<sub>1</sub> sin(2 * omega * t) + c<sub>2</sub> cos (2 * omega * t));</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref2">2</xref>] = oidx*tstep;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref2">2</xref>] += factor * (c<sub>2</sub> sin(2 * omega * t) + c<sub>1</sub> cos (2 * omega * t));</p><p>}</p><p>template</p><p>void init(char * devPtr, size_t pitch, int width, int height, int depth)</p><p>{</p><p>size_t qPitch = pitch * height;</p><p>int v = 0;</p><p>for (int z = 0; z &lt; depth; ++z) {</p><p>char * slice = devPtr + z * qPitch;;</p><p>for (int y = 0; y &lt; height; ++y) {</p><p>T * row = (T *)(slice + y * pitch);</p><p>for (int x = 0; x &lt; width; ++x) {</p><p>row[x] = T(v++);</p><p>}</p><p>}</p><p>}</p><p>int keyboard(unsigned char key)</p><p>{</p><p>switch (key)</p><p>{</p><p>case (27):</p><p>cudaFree(d_output);</p><p>free(h_output);</p><p>return 1;</p><p>break;</p><p>default:</p><p>break;</p><p>}</p><p>}</p><p>int main(void)</p><p>{</p><p>VolumeType *h_volumeMem;</p><p>unsigned char key;</p><p>__device__ float g_fAnim = 0.0;</p><p>float3* h_output = (float3*)malloc(size * sizeof(float3));//array for measured vector //observable values</p><p>float3* d_output = NULL;</p><p>checkCudaErrors(</p><p>cudaMalloc((void **)&amp;d_output, width * height * sizeof(float3)));</p><p>checkCudaErrors(cudaMemset(d_output, 0, width * height * sizeof(float3)));</p><p>cudaExtent volumeSizeBytes = make_cudaExtent(width, SIZE_Y, SIZE_Z);</p><p>cudaPitchedPtr d_volumeMem;</p><p>checkCudaErrors (cudaMalloc3D(&amp;d_volumeMem, volumeSizeBytes));</p><p>size_t size = d_volumeMem.pitch * SIZE_Y * SIZE_Z;</p><p>h_volumeMem = (VolumeType *)malloc(size);</p><p>init&lt;VolumeType&gt;((char *)h_volumeMem, d_volumeMem.pitch, SIZE_X, SIZE_Y, SIZE_Z);</p><p>checkCudaErrors (cudaMemcpy(d_volumeMem.ptr, h_volumeMem, size, cudaMemcpyHostToDevice));</p><p>cudaArray * d_volumeArray;</p><p>cudaChannelFormatDesc channelDesc = cudaCreateChannelDesc ();</p><p>cudaExtent volumeSize = make_cudaExtent(SIZE_X, SIZE_Y, SIZE_Z);</p><p>checkCudaErrors ( cudaMalloc3DArray(&amp;d_volumeArray, &amp;channelDesc, volumeSize) );</p><p>cudaMemcpy3DParms copyParams = {0};</p><p>copyParams.srcPtr = d_volumeMem;</p><p>copyParams.dstArray = d_volumeArray;</p><p>copyParams.extent = volumeSize;</p><p>copyParams.kind = cudaMemcpyDeviceToDevice;</p><p>checkCudaErrors ( cudaMemcpy3D(&amp;copyParams) );</p><p>while(1)</p><p>{</p><p>g_fAnim += 0.01f;</p><p>quantKernel&lt;&lt;&lt;1,dim3(4,4,4)&gt;&gt;&gt;(d_output,4,4,4, g_fAnim);</p><p>cudaError_t error = cudaGetLastError();</p><p>checkCudaErrors (cudaMemcpy(h_output, d_output, osize, cudaMemcpyDeviceToHost));</p><p>if (keyboard(key)==1)</p><p>exit(error);</p><p>}</p><p>return error;</p><p>}</p><p>The GPU CUDA case of simulation of measurement of a g-qubit type of observable differs in quantKernel GPU executed function:</p><p>__global__ void quantKernel(float4* output, int dimx, int dimy, int dimz, float t)</p><p>{</p><p>float c1 = 1.0; //components of observable vectors</p><p>float c2 = 1.0;</p><p>float c3 = 1.0;</p><p>float omega = 12560000.0;// variant of angular velocity in the sprefield</p><p>float tstep = 1.0f;</p><p>float factor = 0.0;</p><p>int qidx = threadIdx.x + blockIdx.x * blockDim.x;</p><p>int qidy = threadIdx.y + blockIdx.y * blockDim.y;</p><p>int qidz = threadIdx.z + blockIdx.z * blockDim.z;</p><p>size_t oidx = qidx + qidy*dimx + qidz*dimx*dimy;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>] = oidx*tstep;</p><p>factor =4*(cosf(omega * output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>])) * (cosf(omega * output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>]));</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref0">0</xref>] += factor * c3;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref1">1</xref>] = oidx*tstep;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref1">1</xref>] += factor * (c<sub>1</sub>sin(2*omega*t)+c<sub>2</sub>cos(2*omega*t));</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref2">2</xref>] = oidx*tstep;</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref2">2</xref>] += factor * (c<sub>2</sub>sin(2*omega*t)-c<sub>1</sub>cos(2*omega*t));</p><p>output[oidx][<xref ref-type="bibr" rid="scirp.126944-ref3">3</xref>] = factor;</p><p>}</p><p>More flexibility in measurements can be achieved by scattering of the sprefield wave function before applying to observables.</p><p>Arbitrary Clifford translation e I B C γ = cos γ + sin γ ( γ 1 I S + γ 2 I B 0 + γ 3 I E 0 ) acting on spreons (6) gives:</p><p>2 cos ω [ ( I 3 I S ) ⋅ r ] [ 1 2 ( cos γ cos ω t − γ 1 sin γ sin ω t − γ 2 sin γ cos ω t − γ 3 sin γ sin ω t ) + 1 2 ( cos γ sin ω t + γ 1 sin γ cos ω t − γ 2 sin γ sin ω t + γ 3 sin γ cos ω t ) I S + 1 2 ( cos γ cos ω t + γ 1 sin γ sin ω t + γ 2 sin γ cos ω t − γ 3 sin γ sin ω t ) I B 0 + 1 2 ( cos γ sin ω t − γ 1 sin γ cos ω t + γ 2 sin γ sin ω t + γ 3 sin γ cos ω t ) I E 0 ] (7)</p><p>This result is defined for all values of t and r, in other words the result of Clifford translation instantly spreads through the whole three-dimensions for all values of time.</p><p>The instant of time when the Clifford translation was applied makes no difference for the state (7) because it is simultaneously redefined for all values of t. The values of measurements O ( C 0 , C 1 , C 2 , C 3 , I S , I B 0 , I E 0 , γ , γ 1 , γ 2 , γ 3 , ω , t , r ) also get instantly changed for all values of time of measurement, even if the Clifford translation was applied later than the measurement. That is an obvious demonstration that the suggested theory allows indefinite event casual order. In that way the very notion of the concept of cause and effect, ordered by time value increasing, disappears.</p><p>Since general result of measurement when Clifford translation takes place in an arbitrary plane is pretty complicated, I am only giving the result for the special case γ 1 = 1 and γ 2 = γ 3 = 0 (Clifford translation acts in plane I S ). The result is:</p><p>O ( C 0 , C 1 , C 2 , C 3 , I S , I B 0 , I E 0 , γ , γ 1 , γ 2 , γ 3 , ω , t , r ) γ 1 = 1 , γ 2 = γ 3 = 0 = 4 cos 2 ω [ ( I 3 I S ) ⋅ r ] [ C 0 + ( C 2 sin 2 γ + C 3 cos 2 γ ) I S         + ( C 1 sin 2 ω t + sin 2 γ cos 2 ω t ( C 2 + C 3 ) ) I B 0         + ( − C 1 cos 2 ω t + sin 2 γ sin 2 ω t ( C 2 − C 3 ) ) I E 0 ]</p><p>The only component of measurement, namely the one lying in plane I S , does not change with time. The I B 0 and I E 0 components do depend on the time of measurement being modified forward and backward in time if Clifford translation is applied. Clifford translation modifies measurement results of the past and the future.</p></sec><sec id="s4"><title>4. Conclusion</title><p>In the suggested theory all measured observable values get available all together, not through looking one by one. In this way quantum computer appeared to be a kind of analog computer keeping and instantly processing information by and on sets of objects possessing an infinite number of degrees of freedom. The multithread GPUs bearing the CUDA language functionality allow to simultaneously calculate observable measurement values at a number of space/time discrete points, forward and backward in time, the number only restricted by the GPU threads capacity. That eliminates the tough hardware problem of creating huge and stable arrays of qubits, the base of quantum computing in conventional approaches.</p></sec><sec id="s5"><title>Conflicts of Interest</title><p>The author declares no conflicts of interest regarding the publication of this paper.</p></sec><sec id="s6"><title>Cite this paper</title><p>Soiguine, A. (2023) Quantum Computer on Nvidia GPU. Journal of Applied Mathematics and Physics, 11, 2195-2204. https://doi.org/10.4236/jamp.2023.118141</p></sec><sec id="s7"><title>NOTES</title></sec></body><back><ref-list><title>References</title><ref id="scirp.126944-ref1"><label>1</label><mixed-citation publication-type="other" xlink:type="simple">Ulmann, B. (2022) Analog Computing. De Gruyter, Oldenbourg. https://doi.org/10.1515/9783110787740</mixed-citation></ref><ref id="scirp.126944-ref2"><label>2</label><mixed-citation publication-type="other" xlink:type="simple">Soiguine, A. (2019) Instantaneous Spreading of the g-Qubit Fields. Journal of Applied Mathematics and Physics, 7, 591-602. https://doi.org/10.4236/jamp.2019.73043</mixed-citation></ref><ref id="scirp.126944-ref3"><label>3</label><mixed-citation publication-type="other" xlink:type="simple">Soiguine, A. (2020) Scattering of Geometric Algebra Wave Functions and Collapse in Measurements. 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